MCD II Loot Hunter
Build HelperLoot Hunter
← Ranged Weapons
Ranger's Promise

Ranger's Promise

Unique
BowLight
Unique version of Bow

How to get it

Farm Bow: 5% of its drops roll Unique. Best places first.
WhereLevelChance per drop
Brave HavenBest10.25% of gear drops · 1 in 4005% × 5%
Honeycomb Fields20.24% of gear drops · 1 in 4204.8% × 5%
The Deep Dark140.18% of gear drops · 1 in 5603.6% × 5%
Rainy Plains210.17% of gear drops · 1 in 5703.5% × 5%

Fixed effect

AimIncreases chance of critical hits from ranged attacks by 25%.

Possible effects

Rolls 1 of these 7 effects on top of its fixed effect.
EffectCategoryIIIIII
Critical EdgeAttack10%20%30%
Critical HitAttack5%10%15%
ImpactAttack10%20%30%
KnockbackAttack15%20%30%
LooterUtility20%40%60%
PersistenceAttack10%15%20%
RaiderUtility1%2%3%

Enchantments

10 enchantments fit this slot. Apply them with enchantment books at the Enchantsmith.
EnchantmentTriggers onAt tier III
Chain ReactionProjectileProjectiles have a 40% chance to spawn 8 additional projectiles.
Ender MinesCombo finisher, Jump, ProjectileWeapon attacks deploy 4 mines that explode in proximity to enemies or after a short time.
Healing SmiteKillDefeating an enemy has a 50% chance to create a Regenerating well for allies.
PiercingProjectileProjectiles can pierce up to 5 enemies.
RicochetProjectileProjectiles can bounce up to 3 times.
ShadowcloakKillGrants a 35% chance to enter Shadowcloaking when defeating enemies.
Shielding SmiteKillDefeating an enemy has a 40% chance to create a Fortifying well for allies.
SwirlingCombo finisher, Jump, ProjectileSwirl deals an additional 100% of weapon damage to nearby enemies.
Tempo TheftKillGrants a 50% chance to increase movement speed when defeating enemies.
ThunderingDealing damageGrants a 50% chance for 50% of weapon damage to spread as lightning damage.

Stats

Burst DPS
45
Shot damage
18
Time between shots
0.4 s
Ammo
15
Ammo recharge
+1 every 0.8 s
Charged shot
×3 after 0.3 s
Range
7.5 blocks

Data from MetaBot.GG (game build 1.1.1.0)