
Persistence
Attack
Values by tier
- Tier IIncreases damage dealt by 10% of player's total missing health.
- Tier IIIncreases damage dealt by 15% of player's total missing health.
- Tier IIIIncreases damage dealt by 20% of player's total missing health.
- Tier UniqueIncreases damage dealt by 25% of player's total missing health.
Where it rolls
- Any melee weapon, ranged weapon
Fixed on
- Rover Sabatons · Unique
Data from MetaBot.GG (game build 1.1.1.0)