MCD II Loot Hunter
Build HelperLoot Hunter
← Melee Weapons
The Burning Blade

The Burning Blade

Unique
MediumFighter
Unique version of Sword

How to get it

Farm Sword: 5% of its drops roll Unique. Best places first.
WhereLevelChance per drop
Brave HavenBest10.25% of gear drops · 1 in 4005% × 5%
Honeycomb Fields20.24% of gear drops · 1 in 4204.8% × 5%
Singer's Meadow330.21% of gear drops · 1 in 4804.2% × 5%
Rainy Plains210.17% of gear drops · 1 in 5703.5% × 5%

Fixed effect

PyromancerFire attacks deal 20% more damage.

Possible effects

Rolls 1 of these 14 effects on top of its fixed effect.
EffectCategoryIIIIII
Bounty HunterAttack20%25%30%
Critical EdgeAttack10%20%30%
Critical HitAttack5%10%15%
DuelistAttack20%25%30%
FinesseAttack15%25%35%
ImpactAttack10%20%30%
KnockbackAttack15%20%30%
LooterUtility20%40%60%
PersistenceAttack10%15%20%
PrecisionAttack10%15%20%
RaiderUtility1%2%3%
SharpnessAttack10%20%30%
StrengthAttack15%20%25%
VanguardAttack20%35%50%

Enchantments

16 enchantments fit this slot. Apply them with enchantment books at the Enchantsmith.
EnchantmentTriggers onAt tier III
Crash LandingJumpJump attack landings deal 5% additional damage and increases knockback by 100%.
Ender MinesCombo finisher, Jump, ProjectileWeapon attacks deploy 4 mines that explode in proximity to enemies or after a short time.
Fire AspectCombo finisher, JumpWave deals 50% of weapon damage and sets mobs on fire for a short time.
Frost CrescentCombo finisher, JumpWave deals 20% of weapon damage and freezes mobs for a short time, slowing their attacks and movement.
Healing SmiteKillDefeating an enemy has a 50% chance to create a Regenerating well for allies.
Ichor BlastCombo finisher—
Lightning SurgeCombo finisher, JumpWave deals 90% of weapon damage and zaps mobs for a short time, making them weaker but faster.
Poison FogCombo finisher, JumpWave deals 30% of weapon damage and poisons mobs for a time.
Primed EnchantmentJump—
ShadowcloakKillGrants a 35% chance to enter Shadowcloaking when defeating enemies.
Shielding SmiteKillDefeating an enemy has a 40% chance to create a Fortifying well for allies.
ShockwaveCombo finisher, JumpShockwave deals 50% of weapon damage and increases knockback by 75%.
Soul BlastCombo finisher, JumpWave deals 75% of weapon damage and deals additional soul damage over time.
SwirlingCombo finisher, Jump, ProjectileSwirl deals an additional 100% of weapon damage to nearby enemies.
Tempo TheftKillGrants a 50% chance to increase movement speed when defeating enemies.
ThunderingDealing damageGrants a 50% chance for 50% of weapon damage to spread as lightning damage.

Stats

DPS
32.4
Combo damage
48
Combo time
1.48 s
Reach
3.9 blocks
Swing arc
70°
Jump attack
24
  1. Attack 1 · Fire14 dmg · 0.39 s · 2.8 blocks · 70°
  2. Attack 2 · Fire14 dmg · 0.36 s · 2.8 blocks · 70°
  3. Attack 3 · Heavy · Fire20 dmg · 0.73 s · 3.9 blocks · 14°

Data from MetaBot.GG (game build 1.1.1.0)