MCD II Loot Hunter
Build HelperLoot Hunter
← Melee Weapons
Short Spear

Short Spear

CommonRareSpecial
MediumRangerSummoner
Base version of Spectral Spear

How to get it

Best places to farm first.
WhereLevelChance per drop
Lullaby HillsBest424.2% of gear drops · 1 in 24
Frozen Highlands263.6% of gear drops · 1 in 28
Howling Woods63.3% of gear drops · 1 in 30

Possible effects

12 effects can roll. Rare drops get 1 of them, Special drops 2, Common drops none.
EffectCategoryIIIIII
Critical EdgeAttack10%20%30%
Critical HitAttack5%10%15%
ImpactAttack10%20%30%
KnockbackAttack15%20%30%
LooterUtility20%40%60%
Pack LeaderAttack20%25%30%
PersistenceAttack10%15%20%
QuiverUtility10%15%20%
RaiderUtility1%2%3%
ReaperUtility25%35%45%
SharpnessAttack10%20%30%
SharpshooterAttack30%35%40%

Enchantments

16 enchantments fit this slot. Apply them with enchantment books at the Enchantsmith.
EnchantmentTriggers onAt tier III
Crash LandingJumpJump attack landings deal 5% additional damage and increases knockback by 100%.
Ender MinesCombo finisher, Jump, ProjectileWeapon attacks deploy 4 mines that explode in proximity to enemies or after a short time.
Fire AspectCombo finisher, JumpWave deals 50% of weapon damage and sets mobs on fire for a short time.
Frost CrescentCombo finisher, JumpWave deals 20% of weapon damage and freezes mobs for a short time, slowing their attacks and movement.
Healing SmiteKillDefeating an enemy has a 50% chance to create a Regenerating well for allies.
Ichor BlastCombo finisher—
Lightning SurgeCombo finisher, JumpWave deals 90% of weapon damage and zaps mobs for a short time, making them weaker but faster.
Poison FogCombo finisher, JumpWave deals 30% of weapon damage and poisons mobs for a time.
Primed EnchantmentJump—
ShadowcloakKillGrants a 35% chance to enter Shadowcloaking when defeating enemies.
Shielding SmiteKillDefeating an enemy has a 40% chance to create a Fortifying well for allies.
ShockwaveCombo finisher, JumpShockwave deals 50% of weapon damage and increases knockback by 75%.
Soul BlastCombo finisher, JumpWave deals 75% of weapon damage and deals additional soul damage over time.
SwirlingCombo finisher, Jump, ProjectileSwirl deals an additional 100% of weapon damage to nearby enemies.
Tempo TheftKillGrants a 50% chance to increase movement speed when defeating enemies.
ThunderingDealing damageGrants a 50% chance for 50% of weapon damage to spread as lightning damage.

Stats

DPS
62.7
Combo damage
62
Combo time
0.99 s
Reach
4.5 blocks
Swing arc
12°
Jump attack
22
  1. Attack 114 dmg · 0.28 s · 4 blocks · 8°
  2. Attack 28 dmg · 0.33 s · 4 blocks · 12°
  3. Attack 3 · Heavy20 × 2 dmg · 0.38 s · 4.5 blocks · 8°

Data from MetaBot.GG (game build 1.1.1.0)