MCD II Loot Hunter
Build HelperLoot Hunter
← Melee Weapons
Carapace Mace

Carapace Mace

Unique
MediumTankSummoner
Unique version of Mace

How to get it

Farm Mace: 5% of its drops roll Unique. Best places first.
WhereLevelChance per drop
Brave HavenBest10.25% of gear drops · 1 in 4005% × 5%
Honeycomb Fields20.24% of gear drops · 1 in 4204.8% × 5%
Ravines—0.2% of gear drops · 1 in 5004% × 5%
Frozen Highlands260.18% of gear drops · 1 in 5603.6% × 5%

Fixed effect

FinesseIncreases attack damage by 35% when jumping or rolling.

Possible effects

Rolls 1 of these 12 effects on top of its fixed effect.
EffectCategoryIIIIII
BrawlerAttack20%30%40%
Critical EdgeAttack10%20%30%
Critical HitAttack5%10%15%
ImpactAttack10%20%30%
KnockbackAttack15%20%30%
LooterUtility20%40%60%
MomentumAttack20%30%40%
Pack LeaderAttack20%25%30%
PersistenceAttack10%15%20%
RaiderUtility1%2%3%
ReaperUtility25%35%45%
SharpnessAttack10%20%30%

Enchantments

16 enchantments fit this slot. Apply them with enchantment books at the Enchantsmith.
EnchantmentTriggers onAt tier III
Crash LandingJumpJump attack landings deal 5% additional damage and increases knockback by 100%.
Ender MinesCombo finisher, Jump, ProjectileWeapon attacks deploy 4 mines that explode in proximity to enemies or after a short time.
Fire AspectCombo finisher, JumpWave deals 50% of weapon damage and sets mobs on fire for a short time.
Frost CrescentCombo finisher, JumpWave deals 20% of weapon damage and freezes mobs for a short time, slowing their attacks and movement.
Healing SmiteKillDefeating an enemy has a 50% chance to create a Regenerating well for allies.
Ichor BlastCombo finisher—
Lightning SurgeCombo finisher, JumpWave deals 90% of weapon damage and zaps mobs for a short time, making them weaker but faster.
Poison FogCombo finisher, JumpWave deals 30% of weapon damage and poisons mobs for a time.
Primed EnchantmentJump—
ShadowcloakKillGrants a 35% chance to enter Shadowcloaking when defeating enemies.
Shielding SmiteKillDefeating an enemy has a 40% chance to create a Fortifying well for allies.
ShockwaveCombo finisher, JumpShockwave deals 50% of weapon damage and increases knockback by 75%.
Soul BlastCombo finisher, JumpWave deals 75% of weapon damage and deals additional soul damage over time.
SwirlingCombo finisher, Jump, ProjectileSwirl deals an additional 100% of weapon damage to nearby enemies.
Tempo TheftKillGrants a 50% chance to increase movement speed when defeating enemies.
ThunderingDealing damageGrants a 50% chance for 50% of weapon damage to spread as lightning damage.

Stats

DPS
28.9
Combo damage
54
Combo time
1.87 s
Reach
3 blocks
Swing arc
180°
Jump attack
35
  1. Attack 114 dmg · 0.47 s · 2.5 blocks · 70°
  2. Attack 216 dmg · 0.45 s · 2.5 blocks · 70°
  3. Attack 3 · Heavy24 dmg · 0.96 s · 3 blocks · 180°

Data from MetaBot.GG (game build 1.1.1.0)