MCD II Loot Hunter
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Awesomeaxe

Awesomeaxe

Unique
HeavyFighterSupport
Unique version of Greataxe

How to get it

Farm Greataxe: 5% of its drops roll Unique. Best places first.
WhereLevelChance per drop
Singer's MeadowBest330.21% of gear drops · 1 in 4804.2% × 5%
Ravines—0.2% of gear drops · 1 in 5004% × 5%
Humbler Huskland360.13% of gear drops · 1 in 7702.6% × 5%

Fixed effect

Strengthening HitAttacks have a 6% chance to grant the Strength status on hit.

Possible effects

Rolls 1 of these 17 effects on top of its fixed effect.
EffectCategoryIIIIII
Bounty HunterAttack20%25%30%
BullyAttack25%35%50%
Critical EdgeAttack10%20%30%
Critical HitAttack5%10%15%
DuelistAttack20%25%30%
FinesseAttack15%25%35%
ImpactAttack10%20%30%
KnockbackAttack15%20%30%
LooterUtility20%40%60%
PersistenceAttack10%15%20%
PrecisionAttack10%15%20%
RaiderUtility1%2%3%
ReaperUtility25%35%45%
ShacklerAttack10%15%25%
SharpnessAttack10%20%30%
StrengthAttack15%20%25%
VanguardAttack20%35%50%

Enchantments

16 enchantments fit this slot. Apply them with enchantment books at the Enchantsmith.
EnchantmentTriggers onAt tier III
Crash LandingJumpJump attack landings deal 5% additional damage and increases knockback by 100%.
Ender MinesCombo finisher, Jump, ProjectileWeapon attacks deploy 4 mines that explode in proximity to enemies or after a short time.
Fire AspectCombo finisher, JumpWave deals 50% of weapon damage and sets mobs on fire for a short time.
Frost CrescentCombo finisher, JumpWave deals 20% of weapon damage and freezes mobs for a short time, slowing their attacks and movement.
Healing SmiteKillDefeating an enemy has a 50% chance to create a Regenerating well for allies.
Ichor BlastCombo finisher—
Lightning SurgeCombo finisher, JumpWave deals 90% of weapon damage and zaps mobs for a short time, making them weaker but faster.
Poison FogCombo finisher, JumpWave deals 30% of weapon damage and poisons mobs for a time.
Primed EnchantmentJump—
ShadowcloakKillGrants a 35% chance to enter Shadowcloaking when defeating enemies.
Shielding SmiteKillDefeating an enemy has a 40% chance to create a Fortifying well for allies.
ShockwaveCombo finisher, JumpShockwave deals 50% of weapon damage and increases knockback by 75%.
Soul BlastCombo finisher, JumpWave deals 75% of weapon damage and deals additional soul damage over time.
SwirlingCombo finisher, Jump, ProjectileSwirl deals an additional 100% of weapon damage to nearby enemies.
Tempo TheftKillGrants a 50% chance to increase movement speed when defeating enemies.
ThunderingDealing damageGrants a 50% chance for 50% of weapon damage to spread as lightning damage.

Stats

DPS
33.1
Combo damage
58
Combo time
1.75 s
Reach
3.3 blocks
Swing arc
180°
Jump attack
24
  1. Attack 1 · Heavy28 dmg · 0.89 s · 3.1 blocks · 180°
  2. Attack 2 · Heavy30 dmg · 0.87 s · 3.3 blocks · 180°

Data from MetaBot.GG (game build 1.1.1.0)